PBA Software :
Compute Exact Distance Transform with the GPU
PBA is a C Library that utilizes graphics hardware to compute
exact distance transform or digital Voronoi
diagram. |
Software 2D
version: version 1.0 (24K) Software 3D
version: version 1.0 (23K) Related Centroidal Voronoi Diagram
Software: click here If
you use this software and you like it or have comments on its usefulness
etc., we would love to hear from you. You may share with us your experience
and any possibilities that we may improve the work/code. Please
send bugs and comments to: tants AT comp.nus.edu.sg |
1.
Algorithm Reference:
Parallel Banding Algorithm
to Compute Exact Distance Transform with the GPU. T.T Cao, K. Tang, A.
Mohamed, and T.S. Tan. The 2010 ACM Symposium on Interactive 3D Graphics and
Games, 19--21 Feb, Washington DC, USA. See, http://www.comp.nus.edu.sg/~tants/pba.html
2.
Requirement - CUDA Toolkit version
1.0 and above. http://www.nvidia.com/object/cuda_get.html
- A GPU capable of
running CUDA. - GLUT http://www.xmission.com/~nate/glut.html
(for graphical display) 3.
GPU Tested PBA has been tested on
NVIDIA Geforce 9600M GT, 9800 GT, GTX280 and Tesla
C1060. 4.
Zip Files The zip files contain all
the source codes necessary to use the software. Each also includes a sample
Visual Studio project to compute the result for a randomly uniformly
distributed set of points. |
The project is funded by the National University of Singapore under
grant R-252-000-337-112. © 22 Jan 2010, 27 Jan 2010 School of Computing, National
University of Singapore. |
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