CS3240
This course is intended for students in computing disciplines whose work interacts with user interface issues in the design of software systems. The course stresses the importance of user-centred design and usability in the development of software applications and systems. Students will be taken through the analysis, design, development, and evaluation of user interfaces. They will acquire hands-on design skills through a graphical user interface design project. The course also emphasises the importance of contextual, organisational, and social factors in system design.
for more details, please refer to https://ivle.nus.edu.sg
CS3241
This module teaches some graphics hardware devices, reviews the mathematics related to the understanding, and discusses the fundamental areas of computer graphics. After completing the course, students are expected to understand the basic computer graphics terminology and concepts, and to be able to design and implement simple 2D and 3D interactive computer graphics related programs. As an enrichment part of the course, students are introduced the state-of-the-art development in computer graphics by viewing interesting video clips and experimenting with demo program made available in the course web.
for more details, please refer to https://ivle.nus.edu.sg
CS3248
This course introduces undergraduate students to the vast market of rich media content production for business, education and entertainment. The course introduces important content production technologies and ways to optimize them to the available resources and quality requirements. The course emphasizes aesthetics of multimedia content as well as design-fundamentals for efficient representation and communication of material.
After taking this course, students:
- Will emerge with a strong understanding of multimedia design
- Will be aware of various digital video and image editing processes
- Will gain valuable experience in latest popular 3D animation & graphics packages
- Will have practical interactive multimedia authoring experience
- Will have a better understanding of media aesthetics
- Will be able to work better in teams
for more details, please refer to https://ivle.nus.edu.sg
CS3342
- To bring diverse disciplines and skill sets to complement each other and work constructively in a team
- To reiterate and build upon important concepts covered in the prerequisite modules of each stream
- To expose students to the full range of skill sets and production pipeline required to produce an interactive media system
- To explore new and creative forms of art, design and interaction
- To apply concepts and skills in a large project that reflects a strong symbiosis between technology and art
for more details, please refer to https://ivle.nus.edu.sg
CS4245
for more details, please refer to https://ivle.nus.edu.sg
GEK1511
This module aims to provide basic IT understanding for students who have no or little knowledge of computing. It is structured to be the course for the student who either plans to take only one course in computing in her entire undergraduate studies or wants to equip himself/herself to do further more specialised computing studies. The module tries to be broad by touching on most aspects of computing. There will also be some technical depth in standard introductory computing topics.
for more details, please refer to https://ivle.nus.edu.sg
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Modified on: 30 November 2006
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